Circle using equations - Canvas API
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const canvas = document.getElementById('canvas'); | |
const ctx = canvas.getContext('2d'); | |
function drawPixel(x1, y1, x2, y2, color) { | |
ctx.beginPath() | |
ctx.moveTo(x1, y1) | |
ctx.lineTo(x2, y2) | |
ctx.strokeStyle = color; | |
ctx.stroke(); | |
ctx.closePath() | |
} | |
function drawCircleUsingEquation(x, y, sides = 2, rx = 0, ry = 0, r) { | |
let px = 0, py = 0; | |
let thetaInc = (sides / 2) | |
let radianInc = Math.PI / thetaInc; | |
let pixelSize = 1; | |
rx += 0.01 | |
ry += 0.01 | |
for (let i = 0; i <= Math.PI * 2; i += radianInc) { | |
let dx = x + r * Math.sin(i + rx); | |
let dy = y + r * Math.cos(i + ry); | |
drawPixel(dx + pixelSize, dy + pixelSize, dx, dy, Math.trunc(i % 2) === 0 ? "red":"blue") | |
px = dx; | |
py = dy; | |
} | |
} | |
const rx = 0; | |
const ry = 0; | |
const r = 200; | |
const sides = 360; | |
drawCircleUsingEquation(210, 210, sides, rx, ry, r, true); |